Changelog and Latest Version
Latest Version: 1.6
12/22/12 - 1.0
-Uploaded
12/23/12 - 1.1
-Finished the other half of the terrain and is now open!
-Increased the mana regen for unlimited usage of spells!
-Adjust the camera distance.
-Disabled the knockback system.(I promise to add this on the next update but for now let me disable it so I can release 1.1)
12/24/12 - 1.2
[MAJOR]
-MAP NOW HAVE AI SUPPORT!
-Knockback System is back, though remove the spell support
[MINOR]
-Heroes now start at Level 10 for more fast pace battle
-Balancing:
Cooldown balancing
*Throw Spear
20 seconds reduced to 10 seconds
*Leap Strike
15 seconds reduced to 8 seconds
*Tempest Strike
14/13/12/11 seconds to 9/8/7/6 seconds
Spell Damage balancing
*Tempest Strike
50/100/150/200 increased to 75/150/225/300
12/26/12 - 1.2.1
-Minor tweaks on the AI, since on 1.2 the ai is not using their ulti spell.
-Took the chance to add some little details on the current terrain.
12/29/12 - 1.3
-3rd Terrain Patch
-Pathing issue is now 99% solved
-New Spell 'Night Glimpse'
Around January - 1.4
[Major]
-8 new items:
Item Information can be found here: http://oakofthefirefly.freeforums.org/post5.html#p5
-Added "-kr 4" which the kill value is "80"
[System]
-Changed knockback effect to 'blood'. This makes the game Mature because of the Gore! >:D
[System]
-Added a damage counter
[Balancing]
-Night Glimpse additional damage per 'pressing F1'
Old: 5 damage
New: 8 damage
-Night Glimpse AoE
Old: 150
New: 190
Around January - 1.4.1
-Added '-unstuck' command if your hero got perma stun
4/13/13 - 1.5
[System]
-Added a new system [Run/Walk]
Players can now make their 'Knight' run by double clicking at a point. Continuesly drains mana while running.
[Items]
-2 New items added
[Lightning Hammer
The holder will have the ability to conjure an orb that will move in a straight line that will strike any enemy units along the pathway dealing 2*int of the holder. Deals explosion damage once it has travel 1200 range or hits the map boundary dealing another 3*int of the holder as damage.]
[Soul Extractor
Gives its holder to extract the soul of its target. The extracted soul is connected to its owner means damaging the soul is equal to damaging its owner and gives additional 15 damage to its holder.]
-Minor item balancing
[Ghostwalker's evasion rate increased to 15 from 10.]
[Boots of Speed movement speed addition decrease to 40 from 60.]
5/9/13 - 1.6
[System]
-Change the way of picking the kill Requirements.
:Now on dialog button
[Minor]
-Remove the icon on multiboard
[Item]
-1 new item added
[Meteorite]
Gives its holder +5 to all stats, + 2 armor and the ability to call 30 meteors that deals min 300 damage and maximum 500 damage per meteor. Each meteor can damage unit 250 aoe of its impact. Meteors falls on a targeted point within 1000 aoe.
12/22/12 - 1.0
-Uploaded
12/23/12 - 1.1
-Finished the other half of the terrain and is now open!
-Increased the mana regen for unlimited usage of spells!
-Adjust the camera distance.
-Disabled the knockback system.(I promise to add this on the next update but for now let me disable it so I can release 1.1)
12/24/12 - 1.2
[MAJOR]
-MAP NOW HAVE AI SUPPORT!
-Knockback System is back, though remove the spell support
[MINOR]
-Heroes now start at Level 10 for more fast pace battle
-Balancing:
Cooldown balancing
*Throw Spear
20 seconds reduced to 10 seconds
*Leap Strike
15 seconds reduced to 8 seconds
*Tempest Strike
14/13/12/11 seconds to 9/8/7/6 seconds
Spell Damage balancing
*Tempest Strike
50/100/150/200 increased to 75/150/225/300
12/26/12 - 1.2.1
-Minor tweaks on the AI, since on 1.2 the ai is not using their ulti spell.
-Took the chance to add some little details on the current terrain.
12/29/12 - 1.3
-3rd Terrain Patch
-Pathing issue is now 99% solved
-New Spell 'Night Glimpse'
Around January - 1.4
[Major]
-8 new items:
Item Information can be found here: http://oakofthefirefly.freeforums.org/post5.html#p5
-Added "-kr 4" which the kill value is "80"
[System]
-Changed knockback effect to 'blood'. This makes the game Mature because of the Gore! >:D
[System]
-Added a damage counter
[Balancing]
-Night Glimpse additional damage per 'pressing F1'
Old: 5 damage
New: 8 damage
-Night Glimpse AoE
Old: 150
New: 190
Around January - 1.4.1
-Added '-unstuck' command if your hero got perma stun
4/13/13 - 1.5
[System]
-Added a new system [Run/Walk]
Players can now make their 'Knight' run by double clicking at a point. Continuesly drains mana while running.
[Items]
-2 New items added
[Lightning Hammer
The holder will have the ability to conjure an orb that will move in a straight line that will strike any enemy units along the pathway dealing 2*int of the holder. Deals explosion damage once it has travel 1200 range or hits the map boundary dealing another 3*int of the holder as damage.]
[Soul Extractor
Gives its holder to extract the soul of its target. The extracted soul is connected to its owner means damaging the soul is equal to damaging its owner and gives additional 15 damage to its holder.]
-Minor item balancing
[Ghostwalker's evasion rate increased to 15 from 10.]
[Boots of Speed movement speed addition decrease to 40 from 60.]
5/9/13 - 1.6
[System]
-Change the way of picking the kill Requirements.
:Now on dialog button
[Minor]
-Remove the icon on multiboard
[Item]
-1 new item added
[Meteorite]
Gives its holder +5 to all stats, + 2 armor and the ability to call 30 meteors that deals min 300 damage and maximum 500 damage per meteor. Each meteor can damage unit 250 aoe of its impact. Meteors falls on a targeted point within 1000 aoe.