Oak of the Firefly
 
                  Decided to upload 1.6 today with 1 new item, the new way of choosing requirements and some minor stuffs. The function to make AI buy items will be included on future version because if I apply it now 1.6 might take a long while.
 
    As you can see, I decided to change the layout of the site. The theme is just a personal taste and have nothing to do on OotF: Arena. Anyway if you didn't notice I also made a new banner!

   About OotF: Arena 1.6, the 4th terrain patch might get delayed but 1.6 will still be release with probably this new stuffs(Some are already noted on my last blog post):

-2 items
-New way of setting the Kill Requirement.(Now done with Dialog Button!)
-AI can now buy items but using the items is still doubtful to be in 1.6.
 
              With some little dedication and some free time Version 1.6 is already on its way! So what do followers can expect on version 1.6? Well nothing fancy but I wish to polish some of the stuffs on OotF like choosing the Kill Requirement. And since its really been a while since I last done some terraining on my Editor, I'm really just thankful that I didn't lost my touch on terraining.

-Choosing the Kill Requirements are now done using the Dialog Button.
-4th terrain patch finishing the the unfinished terrain that you can find on version 1.5.
-Hopefully removing some of the spammed sfx will improve the fps for slower machines.
-Will try to at least improve the Log adding tips, instructions etc.
-If desired, one or two items might pop-up on the shop.
 
                     Yesterday is a big day for OotF because after 3-4 months of slacking off I decided to give this project another chance and released the latest version 1.5 of the map. More info about the latest version can be found on the changelog.


                     Click the button below to download the latest version.

Oak of the Firefly